
Beta tester handbook
Two things before you start
A free account covers exactly one device
Payments are live. Do not test checkout.
Getting in
Sign up at mylifehq.app/register. Sign-up is open, so there is no invite code to chase.
Use a real email address you can read, and a real password — this is a live server, not a scratch environment. Start on the web whichever device you mean to test: the browser is where all twenty-nine modules exist, so it is the quickest way to see what the thing actually is.
Installing on Android
Not on Google Play yet, so it is a sideload.
- On the phone, open mylifehq.app/download/android — that link always points at the current build, so bookmark it rather than the filename.
- Let the browser download the file, then tap it.
- Android will say it cannot install from this source. Tap Settings on that prompt, allow your browser to install apps, then tap the file again. You are granting that to your browser, not to LifeHQ.
- Sign in, and allow notifications — whether they actually arrive is a good part of what needs testing.
- To update later, the app tells you on Today when a newer build exists, and More → Updates opens it for you; Android asks before installing over the top, and you stay signed in. Needs Android 7 or newer.
Installing on Windows
Download from mylifehq.app/download/windows and run it. About 185 MB.
The installer is signed and timestamped, so Windows should not warn about an unknown publisher. If SmartScreen does put up a blue box, please tell us — that would be worth knowing.
The desktop app is a window onto the same hosted site, so new features appear without reinstalling anything. When the app itself has a new version, a bar appears across the top and the Updates page downloads it and restarts into it — on your say-so, never on its own.
What is worth attacking
The most useful thing you can do is put real information in and live with it for a fortnight. Bugs that matter show up on day nine, not in the first ten minutes of clicking around.
- Two accounts, one household. Connect to another tester, share a calendar, a shopping list and a workout log, then check that what you did not share stays invisible to them. That boundary is the thing most worth breaking.
- Notifications with the app closed. Force-stop LifeHQ on the phone, set a timer or an alarm, and see whether it still goes off with sound and vibration.
- The locked playlist. In Videos, lock one with a PIN and try to reach any other video from inside the app. A way out is a real finding.
- Flaky signal. Turn the network off mid-edit, come back, and tell us what you lost.
- The newest modules are the least exercised: Chores, Meal Plan, Flash Cards, Workouts, Medications, Journal, Gifts, Subscriptions, Home Inventory, Vehicles, News and Videos.
How to report something
One report per problem is easier to act on than a list of six. Use the contact form, and include:
- What you did, as numbered steps
- What you expected to happen — the single most useful line. A screenshot shows us what it did; only you know what it should have done.
- What happened instead
- Device and browser, which app, and roughly when — the time lets us find the matching server log
Anything about money, other people's data, or being locked out is urgent. Say so and it gets looked at the same day.
Things we already know about
No need to report these, but do say if any of them is worse than described.
- Twelve modules still open in a browser on Android rather than as native screens — Reminders, Chores and Medications joined the native ones in build 34. They are listed rather than hidden so you can still reach them.
- There is no Google Play listing yet. Sideloading is the only route.
- Text-message reminders are the one notification channel not confirmed working end to end. In-app, push, desktop and email are.
- Live message delivery relies on a single server today. It is a known limit, not something you need to find.
Your data is real
Export everything from Settings whenever you like. Delete all data empties your account and keeps it, which is useful for starting a test run clean. Close your account removes the account itself. Both delete rather than hide, and neither has an undo.
This is a beta on a live server. Please do not make LifeHQ the only place something important exists until it has earned that.